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  2. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    In a typical 6/49 game, each player chooses six distinct numbers from a range of 149. If the six numbers on a ticket match the numbers drawn by the lottery, the ticket holder is a jackpot winner—regardless of the order of the numbers.

  3. List of six-number lottery games - Wikipedia

    en.wikipedia.org/wiki/List_of_six-number_lottery...

    Six-number games historically are the most popular kind of lottery in the U.S., although "5+1" games have grown in popularity, especially with the rise of multi-state games. The Canadian Lotto 6/49 is one of its two national lottery games. Typically, six-number games cost $1 per play. and most are drawn twice weekly, often Wednesdays and Saturdays.

  4. Lottery - Wikipedia

    en.wikipedia.org/wiki/Lottery

    In the current lottery played in Finland, the player chooses seven numbers between 1 and 40 (initially, until the autumn of 1980, six numbers between 1 and 40 were chosen, then for a few years seven numbers between 1 and 37 and then seven numbers between 1 and 39). In the draw, seven numbers and one (previously three and then two) additional ...

  5. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 of the average of numbers chosen by all players.

  6. Lottery wheeling - Wikipedia

    en.wikipedia.org/wiki/Lottery_wheeling

    As an extreme example, there is a wheeling system for the pick 6 6/49 game which always guarantees a 3-win in 163 combinations. Playing such wheel will always guarantee a small return of at least one 3-win, while playing 163 random combinations on all of the 49 numbers of the lottery will not guarantee anything.

  7. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated.

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    mail.aol.com

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  9. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    3 3 = 27 down 1; 4 3 = 64 down 3; 5 3 = 125 up 1; 6 3 = 216 up 1; 7 3 = 343 down 3; 8 3 = 512 down 1; 9 3 = 729 down 3; 10 3 = 1000 up 1; There are two steps to extracting the cube root from the cube of a two-digit number. For example, extracting the cube root of 29791. Determine the one's place (units) of the two-digit number. Since the cube ...