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Toy problems were invented with the aim to program an AI which can solve it. The blocks world domain is an example for a toy problem. Its major advantage over more realistic AI applications is, that many algorithms and software programs are available which can handle the situation. [2] This allows to compare different theories against each other.
According to Stephen Wolfram: "The idea of a notebook is to have an interactive document that freely mixes code, results, graphics, text and everything else.", [4] and according to the Jupyter Project Documentation: "The notebook extends the console-based approach to interactive computing in a qualitatively new direction, providing a web-based ...
Some programming languages employ both block and line comments with different comment delimiters. For example, C++ has block comments delimited by /* and */ that can span multiple lines and line comments delimited by //. Other languages support only one type of comment. For example, Ada comments are line comments: they start with --and continue ...
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...
Project Jupyter's name is a reference to the three core programming languages supported by Jupyter, which are Julia, Python and R. Its name and logo are an homage to Galileo 's discovery of the moons of Jupiter , as documented in notebooks attributed to Galileo.
IPython continued to exist as a Python shell and kernel for Jupyter, but the notebook interface and other language-agnostic parts of IPython were moved under the Jupyter name. [ 11 ] [ 12 ] Jupyter is language agnostic and its name is a reference to core programming languages supported by Jupyter, which are Julia , Python , and R .
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
SHRDLU is an early natural-language understanding computer program that was developed by Terry Winograd at MIT in 1968–1970. In the program, the user carries on a conversation with the computer, moving objects, naming collections and querying the state of a simplified "blocks world", essentially a virtual box filled with different blocks.