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Dragon Quest is a series of role-playing video games created by Yuji Horii, which are published by Square Enix (formerly Enix).The first game of the series was released in Japan in 1986 on the Nintendo Entertainment System, and Dragon Quest games have subsequently been localized for markets in North America, Europe and Australia, on over a dozen video game consoles.
Dragon Quest XI: Echoes of an Elusive Age [c] is a role-playing video game by Square Enix.The eleventh entry in the long-running Dragon Quest video game series, it was released in Japan for the Nintendo 3DS and PlayStation 4 in July 2017 and worldwide for the PlayStation 4 and Windows in September 2018.
The original Wizardry was a significant influence on early console role-playing games such as Shin Megami Tensei, Dragon Slayer, the Shining series, Fire Emblem, Final Fantasy and Dragon Quest. [ 2 ] [ 3 ] Originally made for the Apple II , the games were later ported to other platforms.
Dragon Quest has also produced a number of smaller spin-off titles. In two of them, players use their special controllers as a sword, swinging it to slash enemies and objects. Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken is a stand-alone game in which the controller is shaped like a sword, and a toy shield contains the game's hardware. [45]
Dragon Warrior is a single-player role-playing video game.Years after its release, its gameplay mechanics have been described as simplistic and spartan. [2] [3] The player controls a young hero who sets out to defeat a being known as the Dragonlord. [4]
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DragonQuest is a fantasy role-playing game originally published by Simulations Publications (SPI) in 1980. Where first generation fantasy role-playing games such as Dungeons & Dragons (D&D) restricted players to particular character classes, DragonQuest was one of the first games to utilize a system that emphasized skills, allowing more individual customization and a wider range of options.
In Dragon Warrior VII, the party moves across the world map with an overhead view.. Dragon Quest was created by Yūji Horii, who became the series' main scenario director.. Yūji Horii originally used the full-screen map of Ultima and the first-person menu battle and stats oriented Wizardry screen to create the gameplay of Dragon Quest