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  2. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    The matrix operation being performed—convolution—is not traditional matrix multiplication, despite being similarly denoted by *. For example, if we have two three-by-three matrices, the first a kernel, and the second an image piece, convolution is the process of flipping both the rows and columns of the kernel and multiplying locally ...

  3. Convolution - Wikipedia

    en.wikipedia.org/wiki/Convolution

    The convolution of two finite sequences is defined by extending the sequences to finitely supported functions on the set of integers. When the sequences are the coefficients of two polynomials, then the coefficients of the ordinary product of the two polynomials are the convolution of the original two

  4. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    In array languages, operations are generalized to apply to both scalars and arrays. Thus, a+b expresses the sum of two scalars if a and b are scalars, or the sum of two arrays if they are arrays. An array language simplifies programming but possibly at a cost known as the abstraction penalty.

  5. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    For example, to perform an element by element sum of two arrays, a and b to produce a third c, it is only necessary to write c = a + b In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x)

  6. Toeplitz matrix - Wikipedia

    en.wikipedia.org/wiki/Toeplitz_matrix

    The set of Toeplitz matrices is a subspace of the vector space of matrices (under matrix addition and scalar multiplication). Two Toeplitz matrices may be added in O ( n ) {\displaystyle O(n)} time (by storing only one value of each diagonal) and multiplied in O ( n 2 ) {\displaystyle O(n^{2})} time.

  7. Convolution theorem - Wikipedia

    en.wikipedia.org/wiki/Convolution_theorem

    In mathematics, the convolution theorem states that under suitable conditions the Fourier transform of a convolution of two functions (or signals) is the product of their Fourier transforms. More generally, convolution in one domain (e.g., time domain) equals point-wise multiplication in the other domain (e.g., frequency domain).

  8. Convolutional code - Wikipedia

    en.wikipedia.org/wiki/Convolutional_code

    where x is an input sequence, y j is a sequence from output j, h j is an impulse response for output j and denotes convolution. A convolutional encoder is a discrete linear time-invariant system . Every output of an encoder can be described by its own transfer function , which is closely related to the generator polynomial.

  9. Multidimensional discrete convolution - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_discrete...

    In signal processing, multidimensional discrete convolution refers to the mathematical operation between two functions f and g on an n-dimensional lattice that produces a third function, also of n-dimensions. Multidimensional discrete convolution is the discrete analog of the multidimensional convolution of functions on Euclidean space.

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