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  2. Character animation - Wikipedia

    en.wikipedia.org/wiki/Character_animation

    In the 1930s, Walt Disney made character animation a particular focus of his animation studio, best showcased in productions such as Three Little Pigs (1933), Snow White and the Seven Dwarfs (1937), Pinocchio (1940), and Dumbo (1941). Snow White and the Seven Dwarfs was the "first full length animated and musical feature" in Technicolor. [1]

  3. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    The current releases from Reallusion, Character Creator 4, the Headshot plugin, iClone 8, Motion Live, and 3DXchange are the Reallusion digital human pipeline with character creation, animation, motion capture, and export. iClone 8, the current 3D animation tool release is a realtime character animation program with content libraries and live ...

  4. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  5. List of motion and gesture file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_motion_and_gesture...

    It is the case in domains like motion capture, character animation, gesture analysis, biomechanics, musical gesture interfaces, virtual surgery. Those formats are low-level formats, i.e. formats close to the signal produced by the capture system.

  6. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  7. Facial motion capture - Wikipedia

    en.wikipedia.org/wiki/Facial_motion_capture

    Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners.This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars.

  8. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Recent procedural animation technologies, such as those found in NaturalMotion's Euphoria software, have allowed the development of games that rely heavily on the suspension of disbelief facilitated by realistic whole-body muscle/nervous ragdoll physics as an integral part of the immersive gaming experience, as opposed to the antiquated use of ...

  9. Adobe Character Animator - Wikipedia

    en.wikipedia.org/wiki/Adobe_Character_Animator

    Adobe Character Animator is a desktop application software product that combines real ... faster speech-aware animation [30] 26 October 2021 22.0 body tracker, smart ...

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