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  2. Tim Sweeney - Wikipedia

    en.wikipedia.org/wiki/Tim_Sweeney

    Sweeney would later start work on the Unreal Engine, developed for the 1998 first-person shooter Unreal and licensed by multiple other video games. [6] [7] With the success of Unreal, the company relocated to North Carolina in 1999, and changed its name to Epic Games. [8]

  3. Epic Games - Wikipedia

    en.wikipedia.org/wiki/Epic_Games

    Epic Games developed Unreal Engine, a commercially available game engine which also powers its internally developed video games like Fortnite and the Unreal, Gears of War, and Infinity Blade series. In 2014, Unreal Engine was named the "most successful videogame engine" by Guinness World Records. [8]

  4. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  5. Digital Extremes - Wikipedia

    en.wikipedia.org/wiki/Digital_Extremes

    Digital Extremes Ltd. is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating Warframe, a free-to-play cooperative online action game, and co-creating Epic Games' Unreal series of games.

  6. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  7. Don't Nod - Wikipedia

    en.wikipedia.org/wiki/Don't_Nod

    [7] [27] The company's guiding principle is to reinvent itself with every game. [7] For the sake of maintaining the motivation of players and publishers, the production cycle since releasing the five-year commitment Remember Me was reduced to two and a half or three years. [28] "Dontnod Days" are maintained for unsupervised work related to ...

  8. Croteam - Wikipedia

    en.wikipedia.org/wiki/Croteam

    In celebration of Serious Sam: The First Encounter 's 15th anniversary in March 2016, Croteam released the source code for the final version of the first iteration of Serious Engine, version 1.10, under the GNU GPL-2-0-only. [32] For The Talos Principle 2, Croteam replaced Serious Engine with Unreal Engine 4, ultimately switching to Unreal ...

  9. Intellectual property protection of video games - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    A game engine is a framework which a developer can use to create games. They consist of a software suite with a multitude of components, such as a rendering engine, audio engine, physics engine, and artificial intelligence. Companies create these engines for the purpose of allowing developers (with or without charge) to create games.