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  2. Tim Sweeney - Wikipedia

    en.wikipedia.org/wiki/Tim_Sweeney

    Sweeney would later start work on the Unreal Engine, developed for the 1998 first-person shooter Unreal and licensed by multiple other video games. [6] [7] With the success of Unreal, the company relocated to North Carolina in 1999, and changed its name to Epic Games. [8]

  3. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  4. Epic Games - Wikipedia

    en.wikipedia.org/wiki/Epic_Games

    The deal continues the two companies' technology collaboration after they had worked together on the development of Unreal Engine 5, but does not commit Epic to any exclusivity to the Sony PlayStation platform. [86] [87] Sweeney said that Sony had started talking with Epic about investing following the demonstration of the Unreal Engine 5 in ...

  5. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  6. Digital Extremes - Wikipedia

    en.wikipedia.org/wiki/Digital_Extremes

    Digital Extremes Ltd. is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating Warframe, a free-to-play cooperative online action game, and co-creating Epic Games' Unreal series of games.

  7. Don't Nod - Wikipedia

    en.wikipedia.org/wiki/Don't_Nod

    [7] [27] The company's guiding principle is to reinvent itself with every game. [7] For the sake of maintaining the motivation of players and publishers, the production cycle since releasing the five-year commitment Remember Me was reduced to two and a half or three years. [28] "Dontnod Days" are maintained for unsupervised work related to ...

  8. Walmart CEO shares lessons of drone delivery at Morgan ...

    www.aol.com/finance/walmart-ceo-shares-lessons...

    Walmart Inc. president and CEO Doug McMillon is among the company's early users of drone delivery, which has faced a number of obstacles. Here, he delivers a keynote address during CES 2024 at The ...

  9. Silicon Knights - Wikipedia

    en.wikipedia.org/wiki/Silicon_Knights

    As a result, on November 7, 2012, Silicon Knights was directed by the court to destroy all game code derived from Unreal Engine 3 and all information from licensee-restricted areas of Epic's Unreal Engine documentation website, and to permit Epic Games access to the company's servers and other devices to ensure these items had been removed.