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Checkers [note 1] (American English), also known as draughts (/ d r ɑː f t s, d r æ f t s /; British English), is a group of strategy board games for two players which involve forward movements of uniform game pieces and mandatory captures by jumping over opponent pieces.
Full competition consists of two matches if one player won all two matches. However there are additional match called limboti if the first two matches are not all won by single player. In short this offer is possible with the following outcomes of two matches: 0-0, 1-0, 0-1, 1-1 but not 2-0 or 0-2.
Two players move and drop the checkers using buttons. If only one player is playing, the player plays against the computer. Both the player that wins and the player that loses get tickets. The player that wins gets to play a bonus round where a checker is moving and the player needs to press the button at the right time to get the ticket jackpot.
Play free online Checkers with traditional rules (you must jump if possible). Make your move and king me! Increase your ranking playing at easy, medium, and difficult skill levels to become a ...
English draughts (British English) or checkers (American English), also called straight checkers or simply draughts, [note 1] is a form of the strategy board game checkers (or draughts). It is played on an 8×8 checkerboard with 12 pieces per side. The pieces move and capture diagonally forward, until they reach the opposite end of the board ...
Stadium Checkers (also known as Roller Bowl) is a tabletop race game for 2 to 4 players ages 8 to adult. The object of the game is to be the first to move one's five colored marbles from the outer rim of the 'stadium' to a slot in the center of the board. The game was introduced in 1952 and originally published by W.H. Schaper Mfg. Co., Inc.
A player with no valid move remaining loses. This occurs if the player has no pieces left, or if all the player's pieces are obstructed from moving by opponent pieces. A game is a draw if neither player can win the game. A game is considered a draw when the same position repeats three times by the same player (not necessarily consecutively). [1 ...
Perfect play for a game is known when the game is solved. [1] Based on the rules of a game, every possible final position can be evaluated (as a win, loss or draw). By backward reasoning, one can recursively evaluate a non-final position as identical to the position that is one move away and best valued for the player whose move it is. Thus a ...
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