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Mouse Practice was a game-based computer tutorial aimed at teaching new users how to operate a computer mouse [1] at a time when many were unfamiliar with this feature of a computer. Mouse Practice was created using MacroMind Director and released in 1992 by Apple for the Macintosh computer platform.
The Mac had always shipped with an input device suitable for gaming, the mouse. Even in cases where other devices were better suited to gaming, like joysticks, it was relatively easy to make the devices emulate mouse or keyboard input. [5] However, this model stopped working well as joysticks with increasing complexity were released in the 1990s.
MouseHunt is a passive game, intended to be played while surfing the Web. The player, called a hunter, arms a trap (using cheese as bait) and can then sound the "Hunter's Horn" once every 15 minutes. If a player is playing the game for the first time, there is a special mission and the player can sound the "Hunter's Horn" once every 30 seconds.
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Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
Mad TV is a television station management simulation video game published in 1991 by Rainbow Arts. [2] The game puts the player in the role of a new program director for a TV station. The player is in charge of selecting programming and earning advertising for the station, while simultaneously trying to marry Betty, an attractive woman working ...
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Bruce Daniels, manager of the Lisa software team, demoed the game to Andy Hertzfeld and other members of the Mac team. They were impressed, and Daniels suggested that a Mac port would be possible if the Mac team lent him a prototype to use for porting. [1] Two days later, Capps returned with a working version.