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  2. Sonic the Hedgehog 2 (8-bit video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_2_(8...

    Sonic the Hedgehog 2 [a] is a 1992 platform video game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.

  3. Sonic the Hedgehog: Triple Trouble - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog:_Triple...

    [3] [17] [18] Paul Bufton of Mean Machines Sega wrote that the backgrounds and character sprites were "the best to grace the Game Gear" and believed them to be superior to those in previous Game Gear Sonic games. [12] Additionally, Sega Magazine and Sega Pro thought the visuals approached the 16-bit quality seen on the Mega Drive Sonic games.

  4. Tails' Skypatrol - Wikipedia

    en.wikipedia.org/wiki/Tails'_Skypatrol

    Tails flying past a rotating spike obstacle. Tails' Skypatrol is a horizontal-scrolling shooter set within the Sonic the Hedgehog universe. Its plot involves Sonic's sidekick, Miles "Tails" Prower, traveling to a tropical island to stop the villainous Witchcart, who has turned its inhabitants into crystals. [1]

  5. Sonic 3D Blast - Wikipedia

    en.wikipedia.org/wiki/Sonic_3D_Blast

    Sonic 3D Blast features elements similar to previous Sonic games but viewed from an isometric perspective. Sonic 3D Blast is a platform game presented from an isometric perspective. [3] [4] [5] Players control Sonic the Hedgehog, whose goal is to save the Flickies, collect the seven Chaos Emeralds, and defeat Doctor Robotnik and his robot army.

  6. Knuckles the Echidna - Wikipedia

    en.wikipedia.org/wiki/Knuckles_the_Echidna

    Multiple prototype designs of Knuckles the Echidna. During conception of Sonic the Hedgehog 3, the development team wanted to create a new rival for Sonic. [9] The final design of Knuckles was the result of dozens of possible designs inspired by numerous different animals.

  7. Sonic X-treme - Wikipedia

    en.wikipedia.org/wiki/Sonic_X-treme

    Sonic X-treme was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996. It was planned as the first fully 3D Sonic the Hedgehog game, taking Sonic into the 3D era of video games, and the first original Sonic game for the Sega Saturn.

  8. Sonic Blast Man - Wikipedia

    en.wikipedia.org/wiki/Sonic_Blast_Man

    In the United States, Sonic Blastman was the highest-grossing novelty arcade game on the RePlay redemption charts in February 1995. [ 3 ] The SNES sequel, entitled Sonic Blast Man II , plays similarly to its predecessor, as well, and adds more options, such as new playable characters "Sonia" and "Captain Choyear", two-player modes, and others.

  9. Somari - Wikipedia

    en.wikipedia.org/wiki/Somari

    Mirroring Sonic ' s emphasis on speed, Mario can run at high speeds, although gameplay as a whole is slightly slower. Items, bosses, levels, and enemies are all identical to Sonic. [5] Somari must collect 100 [6] golden rings in order to enter the bonus stage at the end of the level, [7] but being injured by enemies causes him to lose rings.