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Sonic the Hedgehog 2 [a] is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.
Sonic and Tails jumping across pillars in Aquatic Ruin Zone. Sonic the Hedgehog 2 is a side-scrolling platform game. [1] It features a story similar to the first Sonic the Hedgehog 's (1991): [2] Doctor Robotnik, a mad scientist, seeks the Chaos Emeralds to power his space station, the Death Egg, [3] and traps the animal inhabitants of West Side Island in aggressive robots. [4]
Sonic Dreams Collection is a parody game by Arcane Kids presented as a Dreamcast development kit containing cancelled Sonic games. The game caught media attention for its bizarre nature and its intent to lampoon the Sonic fandom. [7] Sonic Fan Remix is a 2.5D Sonic game created in Unity that features reimagined levels from past Sonic games. [8]
Sonic the Hedgehog [a] [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).
Sonic Adventure (1998) was Sonic Team's return to the character for a major game. It featured Sonic returning from vacation to find the city of Station Square under attack by a new foe named Chaos, under the control of Dr. Robotnik (now known as Dr. Eggman). It was also the first Sonic game to feature a complete voice-over.
Whenever Blues found an email address for someone who had worked on a Sonic game -- any Sonic game -- they would overwhelm them with messages. (Some people got phone calls, too.) "Someone would track down someone who originally worked on Sonic 2, like a level artist," said James Hansen, a Sonic fan from the Forest of Dean, near Gloucester ...
Somari was developed by the homebrew developer Hummer Team, [10] though they are credited in-game as Somari Team. [8] The game's levels are based on the Sega Genesis version of the first Sonic game, with the exception of the Scrap Brain Zone, while the bonus stages are based on the Master System and Game Gear versions. [8]
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