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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    Computer and handheld screens Designation Usage W (px) H Aspect ratio Total pixels Storage Display Pixel 0.26K1 Microvision: 16: ×: 16 11: 11: 11: 256

  3. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    A companion app, released alongside the game for Android and iOS devices, acts as a second screen wherein the player can view in-game items such as catalogs, journals, and a real-time mini-map. [64] The game was released for Windows on November 5, 2019, [ e ] and was a launch title for Stadia when the service launched on November 19, 2019.

  4. Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption

    Red Dead Redemption is a Western-themed action-adventure game played from a third-person perspective.Players control John Marston and complete missions—linear scenarios with set objectives—to progress through the story; in the epilogue, players control John's son Jack. [4]

  5. 16:10 aspect ratio - Wikipedia

    en.wikipedia.org/wiki/16:10_aspect_ratio

    An LG 19-inch LCD monitor with an aspect ratio of 16:10. 16:10 (1.6:1), also known as the equivalent 8:5, is an aspect ratio commonly used for computer displays and tablet computers. It is equal to 8/5, close to the golden ratio (), which is approximately 1.618. Video editing applications are commonly designed to allow editing of 16:9 content ...

  6. List of accolades received by Red Dead Redemption 2

    en.wikipedia.org/wiki/List_of_accolades_received...

    Red Dead Redemption 2 is a Western-themed 2018 action-adventure game developed and published by Rockstar Games.A prequel to the 2010 game Red Dead Redemption, the game is set in 1899 in a fictionalized representation of the Western, Midwestern and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang.

  7. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.

  8. Screen burn-in - Wikipedia

    en.wikipedia.org/wiki/Screen_burn-in

    Burn-in on a monitor, when severe as in this "please wait" message, is visible even when the monitor is switched off. Screen burn-in, image burn-in, ghost image, or shadow image, is a permanent discoloration of areas on an electronic visual display such as a cathode-ray tube (CRT) in an older computer monitor or television set. It is caused by ...

  9. Image persistence - Wikipedia

    en.wikipedia.org/wiki/Image_persistence

    One strategy for users looking to avoid image persistence artifacts is to vary the activities performed on a computer to avoid static colors and hide elements on the screen which are displayed perpetually (such as an OS's Taskbar). Another strategy is the usage of a screensaver to help during times the computer is left unattended. Covering the ...