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  2. 46 Teacher Appreciation Week Freebies and Deals in 2021 - AOL

    www.aol.com/46-teacher-appreciation-week...

    Staples: Staples’ Classroom Rewards is a unique kind of program that let’s parents donate 5% of their Staples purchases to their favorite teacher. Toms : Teachers and students get a 10% ...

  3. Vivo Class - Wikipedia

    en.wikipedia.org/wiki/Vivo_Class

    Vivo Class uses a simulated economic system where the currency are electronic points called Vivos (pronounced Vee-vos). School teachers award their students Vivos for their achievements and positive actions according to the reward criteria set by their tutors and school management.

  4. Lock&Stock - Wikipedia

    en.wikipedia.org/wiki/Lock&Stock

    Lock&Stock is a free to use mobile app for students that allows them to earn keys each time their phones are locked. A student earns one key for every minute they are away from their phones. The longer time the student's phone is locked, the more rewards he earns. The app is programmed to only work on campuses.

  5. Pocket Points - Wikipedia

    en.wikipedia.org/wiki/Pocket_Points

    Both were California State University, Chico students and members of Sigma Chi Fraternity. [2] [3] The mobile app gives students rewards for not using their phones during class. [4] Students open up the app, lock their phones, and start accumulating points. [citation needed] Points are then used to get discounts at local and online businesses. [5]

  6. President's Education Awards Program - Wikipedia

    en.wikipedia.org/wiki/President's_Education...

    To receive the President's Award for Educational Excellence, students must be enrolled in elementary, middle, or high school, they must meet a minimum Grade Point Average (GPA) of 3.5. They must reach certain levels on state tests, or receive a recommendation from a teacher, as well as a strong production of academic excellence. [2]

  7. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    For example, many teachers set up reward programs in their classrooms which allow students to earn free time, school supplies or treats for finishing homework or following classroom rules. [ 4 ] Teaching machines with gamification features were developed by cyberneticist Gordon Pask from 1956 onwards, after he was granted a patent for an ...

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    ClassDojo [3] is an educational technology company. [4] [5] It connects primary school teachers, students and families through communication features, such as a feed for photos and videos from the school day, [6] [7] and messaging that can be translated into more than 35 languages.

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