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  2. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...

  3. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid

    en.wikipedia.org/wiki/The_ClueFinders_4th_Grade...

    The ClueFinders are on an adventure in Egypt with Professor Botch, Alistair Loveless, and their dog, Socrates [broken anchor]. There, at a dig site, they uncover the tomb of Peribsen, a king from the second dynasty. Joni [broken anchor] finds a mysterious ring and tries it on her finger, but it magically latches stuck on to her finger. Later ...

  4. Category:The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/Category:The_ClueFinders

    The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid; The ClueFinders 5th Grade Adventures: The Secret of the Living Volcano; The ClueFinders 6th Grade Adventures: The Empire of the Plant People; The ClueFinders Search and Solve Adventures; The ClueFinders: The Incredible Toy Store Adventure!

  5. The ClueFinders 5th Grade Adventures: The Secret of the ...

    en.wikipedia.org/wiki/The_ClueFinders_5th_Grade...

    The ClueFinders 5th Grade Adventures: Secret of the Living Volcano is a computer game in The Learning Company's ClueFinders series of educational software.In the game, the ClueFinders are shipwrecked on a mysterious volcanic island, inhabited by centuries of trapped castaways, where any escape attempt seems to be deliberately thwarted by natural forces.

  6. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

    en.wikipedia.org/wiki/The_ClueFinders_3rd_Grade...

    The game is the first in the series and depicts the first meeting of the ClueFinders and LapTrap [broken anchor], who goes on to appear in all the other ClueFinders games. The game ends with LapTrap being given to the ClueFinders and, in this respect, The Mystery of Mathra can be seen as an origin story for the rest of the series.

  7. The ClueFinders Math Adventures - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders_Math...

    In a village high in the Himalayas, twenty-four priceless treasures have been stolen. An elder of the village calls the ClueFinders to help uncover the treasures and the thief's identity. Many, including the elder's pessimistic apprentice, believe the Yeti is behind the theft. However, the clues all point in different directions and it appears ...

  8. AOL

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  9. The ClueFinders 6th Grade Adventures: The Empire of the Plant ...

    en.wikipedia.org/wiki/The_ClueFinders_6th_Grade...

    Ficus assists by telling the Cluefinders how to get each of the planks in the form of four mini-games. This is done three times before the player reaches Joni and Santiago. The game has 12 different activities, each with their own skill and goal and divided among five different topics.