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Pose estimation in a motion capture system. 3D pose estimation is a process of predicting the transformation of an object from a user-defined reference pose, given an image or a 3D scan.
Traditionally, character animation has been a manual process. However, poses can be synced directly to a real-life actor through specialized pose estimation systems. Older systems relied on markers or specialized suits. Recent advances in pose estimation and motion capture have enabled markerless applications, sometimes in real time. [25]
LiveScript is a functional programming language that transpiles to JavaScript. It was created by Jeremy Ashkenas, the creator of CoffeeScript, along with Satoshi Muramaki, George Zahariev, and many others. [2] (The name may be an homage to the beta name of JavaScript; for a few months in 1995, it was called LiveScript before the official ...
Aggregation of JavaScript source code in a single file reduces the number of requests made to the server while generating a web page. Whereas, always use an external JavaScript file for websites ...
In the fields of computing and computer vision, pose (or spatial pose) represents the position and the orientation of an object, each usually in three dimensions. [1] Poses are often stored internally as transformation matrices.
A string in JavaScript is a sequence of characters. In JavaScript, strings can be created directly (as literals) by placing the series of characters between double (") or single (') quotes. Such strings must be written on a single line, but may include escaped newline characters (such as \n).
Dynamic HTML, or DHTML, is a term which was used by some browser vendors to describe the combination of HTML, style sheets and client-side scripts (JavaScript, VBScript, or any other supported scripts) that enabled the creation of interactive and animated documents.
JSFuck - Write any JavaScript with 6 Characters: []()!+ – web application for encoding JavaScript to JSFuck; JavaScript code of the aforementioned converter; JScrewIt - Another tool to convert JavaScript to JSFuck, with environment-specific optimizations; Esolang - The esoteric programming languages wiki