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Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to computer memory.The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed.
The buddy memory allocation technique is a memory allocation algorithm that divides memory into partitions to try to satisfy a memory request as suitably as possible. This system makes use of splitting memory into halves to try to give a best fit.
The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.
This diagram represents five contiguous memory regions which each hold a pointer and a data block. The List Head points to the 2nd element, which points to the 5th, which points to the 3rd, thereby forming a linked list of available memory regions. A free list (or freelist) is a data structure used in a scheme for dynamic memory allocation.
Region-based memory management works best when the number of regions is relatively small and each contains many objects; programs that contain many sparse regions will exhibit internal fragmentation, leading to wasted memory and a time overhead for region management. Again, in the presence of region inference this problem can be more difficult ...
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In Baker's algorithm, the allocation is done in either half of a single region of memory. When it becomes half full, a garbage collection is performed which moves the live objects into the other half and the remaining objects are implicitly deallocated.
The slab allocation algorithm defines the following terms: Cache: cache represents a small amount of very fast memory. A cache is a storage for a specific type of object, such as semaphores, process descriptors, file objects, etc. Slab: slab represents a contiguous piece of memory, usually made of several virtually contiguous pages. The slab is ...