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  2. Chroma key - Wikipedia

    en.wikipedia.org/wiki/Chroma_key

    Sometimes a shadow can be used to create a visual effect. Areas of the blue screen or green screen with a shadow on them can be replaced with a darker version of the desired background video image, making it look like the person is casting a shadow on them. Any spill of the chroma key colour will make the result look unnatural.

  3. Four boxes test - Wikipedia

    en.wikipedia.org/wiki/Four_boxes_test

    The four boxes test is a computer-based test used to measure reaction times. In the test, a black circle appears in one of four boxes on the screen, and the patient presses the corresponding key on the keyboard as quickly as possible. The next circle appears after 500 ms, until 52 circles have been exposed.

  4. Jensen box - Wikipedia

    en.wikipedia.org/wiki/Jensen_box

    Simple reaction time correlates with general cognitive ability, [4] and there is some evidence that the slope of responding on the Jensen box does as well. [2] Ian Deary and colleagues, in a population-based cohort study of 900 individuals, demonstrated correlations between IQ and simple choice RTs between –0.3 and –0.5. [ 4 ]

  5. Serial reaction time - Wikipedia

    en.wikipedia.org/wiki/Serial_reaction_time

    Serial reaction time (SRT) is a commonly used parameter in the measurement of unconscious learning processes. [1] This parameter is operationalised through a SRT task, in which participants are asked to repeatedly respond to a fixed set of stimuli in which each cue signals that a particular response (i.e., button press) needs to be made.

  6. Posner cueing task - Wikipedia

    en.wikipedia.org/wiki/Posner_cueing_task

    To measure reaction time (RT), a response mechanism is placed in front of the observer, usually a computer keyboard which is pressed upon detection of a target. Following a set inter-trial interval, usually between 2500 and 5000 ms, the entire paradigm is repeated for a set number of trials predetermined by the experimenter.

  7. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.

  8. Today's Wordle Hint, Answer for #1255 on Monday, November 25 ...

    www.aol.com/lifestyle/todays-wordle-hint-answer...

    If you’re stuck on today’s Wordle answer, we’re here to help—but beware of spoilers for Wordle 1255 ahead. Let's start with a few hints.

  9. Simon effect - Wikipedia

    en.wikipedia.org/wiki/Simon_effect

    Simon wished to see if an alteration of the spatial relationship, relative to the response keys, affected performance. Age was also a probable factor in reaction time. As predicted, the reaction time of the groups increased based on the relative position of the light stimulus (age was not a factor). The reaction time increased by as much as 30% ...