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In Japan, Sega and Sonic Team collaborated with Studio Pierrot to produce a two-part original video animation (OVA), Sonic the Hedgehog, released direct-to-video in Japan in 1996. To coincide with Sonic Adventure 's Western release in 1999, [340] ADV Films released the OVA in North America as a 55-minute film, Sonic the Hedgehog: The Movie.
Release years by system: 2001 – Dreamcast, GameCube [63] 2012 – Xbox Live Arcade, PlayStation Network, Windows [64] Notes: . Celebrates Sonic's 10th anniversary, with the ability to play as both heroes: Sonic the Hedgehog, Miles "Tails" Prower and Knuckles the Echidna, and villains: Dr. Eggman, Shadow the Hedgehog and Rouge the Bat.
Paramount Pictures and Sega of America, Inc. Shadow, voiced by Keanu Reeves, in 'Sonic the Hedgehog 3' ... Sonic Adventure 2 was a big inspiration for the direction of the new film, and Fowler and ...
Naoto Ohshima, Sonic Team artist who designed the Sonic the Hedgehog character. Shortly after the release of Sonic the Hedgehog, Naka, Yasuhara, and a number of other Japanese developers relocated to California to join Sega Technical Institute (STI), a development division established by Mark Cerny intended as an elite studio combining the design philosophies of American and Japanese developers.
After Sammy Corporation purchased Sega in 2005, Sonic Team was restructured to become Sega's GE1 research and development department, and later, CS2. As of 2019, Sonic Team is a team within CS2. In addition to the Sonic series, the company has developed other games for Sega, such as Nights into Dreams (1996) and Billy Hatcher and the Giant Egg ...
Sonic the Hedgehog was the best-selling home video game of 1991, [108] with 2 million copies sold worldwide by the end of the year, [109] becoming Sega's best-selling home video game up until then. [110] In 1991, Sonic the Hedgehog helped Sega generate a gross revenue of $1 billion in console sales and capture a 65% share of the European ...
Yuji Naka quit Sega due to him feeling that he did not get enough appreciation for his work on Sonic, but then was invited by Mark Cerny to join his development group, the Sega Technical Institute, and he along with ten other developers went to Sega of America and developed the sequels Sonic 2, Sonic 3 and Sonic & Knuckles. In addition to STI ...
"Sonic the Hedgehog 2," a family-friendly sequel based on the Sega video game franchise, rolled to more than $70 million at the North American box office.
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