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  2. 4+1 architectural view model - Wikipedia

    en.wikipedia.org/wiki/4+1_architectural_view_model

    The four views of the model are logical, development, process, and physical view. In addition, selected use cases or scenarios are used to illustrate the architecture serving as the 'plus one' view. Hence, the model contains 4+1 views: [1] Logical view: The logical view is concerned with the functionality that the system provides to end-users.

  3. View model - Wikipedia

    en.wikipedia.org/wiki/View_model

    A view model or viewpoints framework in systems engineering, software engineering, and enterprise engineering is a framework which defines a coherent set of views to be used in the construction of a system architecture, software architecture, or enterprise architecture. A view is a representation of the whole system from the perspective of a ...

  4. Arcadia (engineering) - Wikipedia

    en.wikipedia.org/wiki/Arcadia_(engineering)

    Note that the same "Viewpoints-driven" method as for logical architecture building is used for physical architecture definition. Outputs of this step consist of the selected physical architecture: components to be produced, including formalization of all viewpoints and the way they are taken into account in the components design.

  5. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    In a logical multilayer architecture for an information system with an object-oriented design, the following four are the most common: Presentation layer (a.k.a. UI layer, view layer, presentation tier in multitier architecture) Application layer (a.k.a. service layer [8] [9] or GRASP Controller Layer [10])

  6. High-level design - Wikipedia

    en.wikipedia.org/wiki/High-level_design

    In both cases, the high-level design should be a complete view of the entire system, breaking it down into smaller parts that are more easily understood. To minimize the maintenance overhead as construction proceeds and the lower-level design is done, it is best that the high-level design is elaborated only to the degree needed to satisfy these ...

  7. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. There are two fundamental laws in software architecture: [4] [5] Everything is a trade-off "Why is more important ...

  8. Component diagram - Wikipedia

    en.wikipedia.org/wiki/Component_diagram

    Programmers and developers use the diagrams to formalize a roadmap for the implementation, allowing for better decision-making about task assignment or needed skill improvements. System administrators can use component diagrams to plan ahead, using the view of the logical software components and their relationships on the system. [2]

  9. Warnier/Orr diagram - Wikipedia

    en.wikipedia.org/wiki/Warnier/Orr_diagram

    A Warnier/Orr diagram (also known as a logical construction of a program/system) is a kind of hierarchical flowchart that allows the description of the organization of data and procedures. They were initially developed 1976, [ 1 ] in France by Jean-Dominique Warnier [ 2 ] and in the United States by Kenneth Orr [ 3 ] on the foundation of ...