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Memory clock – The factory effective memory clock frequency (while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia). All DDR/GDDR memories operate at half this frequency, except for GDDR5, which operates at one quarter of this frequency.
Several factors of GPU construction affect the performance of the card for real-time rendering, such as the size of the connector pathways in the semiconductor device fabrication, the clock signal frequency, and the number and size of various on-chip memory caches. Performance is also affected by the number of streaming multiprocessors (SM) for ...
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
A graphics processing unit (GPU), also occasionally called visual processing unit (VPU), is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the building of images in a frame buffer intended for output to a display. Because of the large degree of programmable computational complexity for such a task ...
Fermi is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia, ... Global memory clock: 2 GHz. DRAM bandwidth: 192 GB/s.
Celsius is the codename for a GPU microarchitecture developed by Nvidia, ... Memory clock Core config 1 Fillrate Memory Processing power MOperations/s MPixels/s ...
The GDDR5 interface transfers two 32-bit wide data words per write clock (WCK) cycle to/from the I/O pins. Corresponding to the 8N-prefetch, a single write or read access consists of a 256-bit wide two CK clock cycle data transfer at the internal memory core and eight corresponding 32-bit wide one-half WCK clock cycle data transfers at the I/O ...
Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.