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The simplest method for solving a system of linear equations is to repeatedly eliminate variables. This method can be described as follows: In the first equation, solve for one of the variables in terms of the others. Substitute this expression into the remaining equations. This yields a system of equations with one fewer equation and unknown.
More formally, linear programming is a technique for the optimization of a linear objective function, subject to linear equality and linear inequality constraints. Its feasible region is a convex polytope , which is a set defined as the intersection of finitely many half spaces , each of which is defined by a linear inequality.
Isoclines are often used as a graphical method of solving ordinary differential equations. In an equation of the form y' = f(x, y), the isoclines are lines in the (x, y) plane obtained by setting f(x, y) equal to a constant. This gives a series of lines (for different constants) along which the solution curves have the same gradient.
An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign.
APMonitor: APMonitor is a mathematical modeling language for describing and solving representations of physical systems in the form of differential and algebraic equations. Armadillo is C++ template library for linear algebra; includes various decompositions, factorisations, and statistics functions; its syntax is similar to MATLAB.
An early iterative method for solving a linear system appeared in a letter of Gauss to a student of his. He proposed solving a 4-by-4 system of equations by repeatedly solving the component in which the residual was the largest [citation needed].
In numerical linear algebra, the Gauss–Seidel method, also known as the Liebmann method or the method of successive displacement, is an iterative method used to solve a system of linear equations. It is named after the German mathematicians Carl Friedrich Gauss and Philipp Ludwig von Seidel .
Graphical solution of sin(x)=ln(x) Approximate numerical solutions to transcendental equations can be found using numerical, analytical approximations, or graphical methods. Numerical methods for solving arbitrary equations are called root-finding algorithms. In some cases, the equation can be well approximated using Taylor series near