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  2. Nintendo Switch Pro Controller - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_Pro_Controller

    The Nintendo Switch Pro Controller incorporates a button layout similar to the Wii Classic Controller Pro, but uses a staggered analog stick layout used by the GameCube controller and Microsoft's family of Xbox controllers. Up to eight Pro Controllers can be used at a time with the Nintendo Switch. [5] The Pro Controller also supports near ...

  3. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    XInput, [6] a legacy [7] API for "next generation" controllers, was introduced in December 2005 alongside the launch of the Xbox 360.This specification provided support for Xbox 360 controllers in Windows XP SP1 and subsequent operating systems, and is described by Microsoft as being easier to program for and requiring less setup than DirectInput.

  4. List of Nintendo controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_controllers

    The main controllers usable on the Nintendo Switch include the Joy-Con and Nintendo Switch Pro Controller. In addition, Nintendo has also released the Poké Ball Plus controller, made for Pokémon: Let's Go and Pokémon Sword and Shield, [19] and a Nintendo Switch GameCube Controller made for Super Smash Bros. Ultimate and Super Mario 3D All-Stars.

  5. Pro Controller - Wikipedia

    en.wikipedia.org/wiki/Pro_Controller

    Nintendo Switch Pro Controller This page was last edited on 5 April 2021, at 18:34 (UTC). Text is available under the Creative Commons Attribution ...

  6. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    A Nintendo Switch Pro Controller, a typical modern gamepad. A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles.

  7. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Nintendo Switch Pro Controller: Nintendo Switch: Connectivity: USB-C, Bluetooth, near-field communication Input: Accelerometer, gyroscope; 13 digital buttons, 2 clickable analog sticks: March 3, 2017 Google Stadia Controller: Google Stadia: Connectivity: Wi-Fi, USB-C, Bluetooth Low Energy 4.2 (BLE), 3.5mm stereo headset jack Dimensions: 163 x ...

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  9. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.