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The Magic 1 has a transparent dome on its nose, while the Magic 2 is opaque. The Magic 2 also had a reduced amount of time required for the weapon to be prepared for launch. [6] The seeker head has a gimbal limit of 30 degrees, meaning that it can track targets up to 30 degrees off of its boresight. Once launched, the R.550 Magic 1 is capable ...
For example, while systems such as Dungeons & Dragons would list a wide variety of separate ranged attack powers that deal damage (such as a fireball, a lightning bolt, an acid spray, a magic missile, and dozens more), the vast majority of such effects in the Hero System would be constructed out of the same base two powers, "Blast" or "Killing ...
Magic Missile: A bolt of pure energy from the caster's fingertips. It strikes a target automatically, with multiple missiles launched at higher levels. [77] [78] The spell's ability to cause automatic damage makes it one of the most-used spells. [79] In the initial release of 4th edition, magic missile required an attack roll. The July 2010 ...
Magic & Mayhem: The Art of Magic; Magic Boy (video game) The Magic Candle; The Magic Candle II: The Four and Forty; The Magic Candle III; Magic Carpet (video game) Magic Carpet 2; Magic Cat Academy; Magic Knight; The Magic of Scheherazade; Magic Sword: Heroic Fantasy; Magic: The Gathering video games; Magical Battle Arena; Magical Tree; Magicka ...
Arcomage is a computerized card game produced by The 3DO Company.It originated as a minigame in Might and Magic VII: For Blood and Honor and Might and Magic VIII: Day of the Destroyer, in which it was used to gamble for in-game money or to complete a quest to win games in every tavern. 3DO later released it as a stand-alone game in 2000.
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a Snake game Invaders! Tandy Corporation: Space Invaders clone Invasion Force: Tandy Corporation: Jovian: 1982 Computer Shack: Kill-A-Pede: Jim Baker and Fred Mayea Centipede clone Lost Colony: Acorn Software Magic Carpet: Meta-Trek: 1980 Brandon Rigney III The Alternate Source Meteor Mission II: Big Five Software: Lunar Rescue clone Microchess ...
General Computer Corporation (GCC), later GCC Technologies, was an American hardware and software company formed in 1981 by Doug Macrae, John Tylko, [1] and Kevin Curran. The company began as a video game developer and created the arcade games Ms. Pac-Man (1982) in-house for Bally MIDWAY and Food Fight (1983) as well as designing the hardware for the Atari 7800 console and many of its games.