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  2. Kiekko.tk - Wikipedia

    en.wikipedia.org/wiki/Kiekko.tk

    Kiekko.tk is a java-based ice hockey game, which has over 31,000 registered accounts (a majority of them are Finnish). [1] The game is developed by Jouko and Mikko Pynnönen. The game is free to play, but some features such as starting a team have to be paid for with either SMS -messages, Credit card or Phone call.

  3. Category:Java platform games - Wikipedia

    en.wikipedia.org/wiki/Category:Java_platform_games

    Pages in category "Java platform games" The following 127 pages are in this category, out of 127 total. ... Code of Conduct; Developers; Statistics; Cookie statement;

  4. Greenfoot - Wikipedia

    en.wikipedia.org/wiki/Greenfoot

    Greenfoot is an integrated development environment using Java or Stride designed primarily for educational purposes at the high school and undergraduate level. It allows easy development of two-dimensional graphical applications, such as simulations and interactive games.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes 3D Cross-platform: Grappling Hook ...

  6. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]

  7. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  8. PlayN - Wikipedia

    en.wikipedia.org/wiki/PlayN

    PlayN is an open source Java software framework and set of libraries intended to create multi-platform games and distributed under the Apache License 2.0. It was started on January 19, 2011 as a game abstraction library built over GWT and was previously named Forplay. As of January 2024, its current version is 2.0.8.

  9. Java 4K Game Programming Contest - Wikipedia

    en.wikipedia.org/wiki/Java_4K_Game_Programming...

    The Java 4K Game Programming Contest came into being on August 28, 2002, when a user by the handle of codymanix posted the suggestion to the Sun Microsystems Java forums. After a bit of argument over how feasible a game would be in 4K, a user by the handle of mlk officially organized the contest on August 29, 2002.