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  2. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    The de Longchamps point is the point of concurrence of several lines with the Euler line. Three lines, each formed by drawing an external equilateral triangle on one of the sides of a given triangle and connecting the new vertex to the original triangle's opposite vertex, are concurrent at a point called the first isogonal center.

  3. Intercept theorem - Wikipedia

    en.wikipedia.org/wiki/Intercept_theorem

    On the other leg construct + equidistant points, then draw the line through the last point and B and parallel line through the mth point. This parallel line divides ¯ in the desired ratio. The graphic to the right shows the partition of a line segment ¯ in a : ratio. [8]

  4. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    To get a true view (length in the projection is equal to length in 3D space) of one of the lines: SU in this example, projection 3 is drawn with hinge line H 2,3 parallel to S 2 U 2. To get an end view of SU, projection 4 is drawn with hinge line H 3,4 perpendicular to S 3 U 3. The perpendicular distance d gives the shortest distance between PR ...

  5. Parallel (geometry) - Wikipedia

    en.wikipedia.org/wiki/Parallel_(geometry)

    the distance between the two lines can be found by locating two points (one on each line) that lie on a common perpendicular to the parallel lines and calculating the distance between them. Since the lines have slope m, a common perpendicular would have slope −1/m and we can take the line with equation y = −x/m as a common perpendicular ...

  6. Playfair's axiom - Wikipedia

    en.wikipedia.org/wiki/Playfair's_axiom

    Andy Liu [21] wrote, "Let P be a point not on line 2. Suppose both line 1 and line 3 pass through P and are parallel to line 2. By transitivity, they are parallel to each other, and hence cannot have exactly P in common. It follows that they are the same line, which is Playfair's axiom."

  7. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    For different sets of lines parallel to this plane α, their respective vanishing points will lie on this vanishing line. The horizon line is a theoretical line that represents the eye level of the observer. If the object is below the horizon line, its lines angle up to the horizon line. If the object is above, they slope down.

  8. Slope - Wikipedia

    en.wikipedia.org/wiki/Slope

    Slope illustrated for y = (3/2)x − 1.Click on to enlarge Slope of a line in coordinates system, from f(x) = −12x + 2 to f(x) = 12x + 2. The slope of a line in the plane containing the x and y axes is generally represented by the letter m, [5] and is defined as the change in the y coordinate divided by the corresponding change in the x coordinate, between two distinct points on the line.

  9. Vertical and horizontal - Wikipedia

    en.wikipedia.org/wiki/Vertical_and_horizontal

    This symmetry breaks down as one moves to the three-dimensional case. A vertical line is any line parallel to the vertical direction. A horizontal line is any line normal to a vertical line. Horizontal lines do not cross each other. Vertical lines do not cross each other. Not all of these elementary geometric facts are true in the 3-D context.

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