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Jigsaw puzzles have been used in research studies to study cognitive abilities such as mental rotation visuospatial ability in young children. Typical images on jigsaw puzzles include scenes from nature, buildings, and repetitive designs. Castles and mountains are among traditional subjects, but any picture can be used.
Chess puzzle. Chess problem; Computer puzzle game; Cross Sums; Crossword puzzle; Cryptic crossword; Cryptogram; Maze. Back from the klondike; Ball-in-a-maze puzzle; Mechanical puzzle. Ball-in-a-maze puzzle; Burr puzzle; Word puzzle. Acrostic; Daughter in the box; Disentanglement puzzle; Edge-matching puzzle; Egg of Columbus; Eight queens puzzle ...
Despite several people taking credit for the first jigsaw puzzle, most historians give the credit to English engraver John Spilsbury according to Ceaco, a Massachusetts-based puzzle manufacturer.
"Europe divided into its kingdoms, etc." (1766) Believed to be the first purpose-made jigsaw puzzle. John Spilsbury (/I.P.A. spɪlsbəri/ 1739 – 3 April 1769) [1] was a British cartographer and engraver. He is credited as the inventor of the jigsaw puzzle. Spilsbury created them for educational purposes, and called them "Dissected Maps". [2] [3]
Parker Brothers marketed its first jigsaw puzzle in 1887. Parker also produced children's puzzles, as well as the Climax, Jig-A-Jig, Jig Wood, and Paramount lines. According to Jigsaw Puzzles: An Illustrated History and Price Guide , by Anne D. Williams, Parker Bros. closed the Pastime line in the 1950s and their die-cut puzzles were phased out ...
disentanglement puzzles, folding puzzles; jigsaw puzzles. Puzz 3D is a three-dimensional variant of this type. lock puzzles; A puzzle box can be used to hide something — jewelry, for instance. sliding puzzles (also called sliding tile puzzles) such as the 15 Puzzle and Sokoban; tiling puzzles like Tangram; Tower of Hanoi
The term "puzzle" typically refers to problems in recreational mathematics, geometry, and language — often as a means for education, cognitive skills enhancement in symbolic reasoning or logic. See also Category:Problem solving , for problems which are non-recreational or otherwise outside of the "puzzle" definition.
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