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In computer science, a scale factor is a number used as a multiplier to represent a number on a different scale, functioning similarly to an exponent in mathematics. A scale factor is used when a real-world set of numbers needs to be represented on a different scale in order to fit a specific number format .
H 0 is Hubble's constant and corresponds to the value of H (often termed the Hubble parameter which is a value that is time dependent and which can be expressed in terms of the scale factor) in the Friedmann equations taken at the time of observation denoted by the subscript 0. This value is the same throughout the universe for a given comoving ...
In order to make the statistic a consistent estimator for the scale parameter, one must in general multiply the statistic by a constant scale factor. This scale factor is defined as the theoretical value of the value obtained by dividing the required scale parameter by the asymptotic value of the statistic. Note that the scale factor depends on ...
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The scale factors for the elliptic coordinates (,) are equal to = = + = . Using the double argument identities for hyperbolic functions and trigonometric functions, the scale factors can be equivalently expressed as
Articles on topics with strong ties to a particular English-speaking country (see Wikipedia:Manual of Style § Strong national ties to a topic) should generally use the date format most commonly used in that country. For the United States this is MDY (July 4, 1976) For most other English-speaking countries it is DMY (4 July 1976).
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Such a scaling changes the diameter of an object by a factor between the scale factors, the area by a factor between the smallest and the largest product of two scale factors, and the volume by the product of all three. The scaling is uniform if and only if the scaling factors are equal (v x = v y = v z). If all except one of the scale factors ...