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In June 2013, Keter was one of several companies subjected to a boycott by the United Church of Canada because it had a factory in the disputed West Bank settlement of Barkan. [4] [5] [6] In 2016, the private equity firm BC Partners purchased 80% of Keter for 1.4 billion euros. [7] In 2016, Keter Group was valued at $1.7 billion. [8]
Sheds vary considerably in their size and complexity of construction, from simple open-sided ones designed to cover bicycles or garden items to large wood-framed structures with shingled roofs, windows, and electrical outlets. Sheds used on farms or in the industry can be large structures. The main types of shed construction are metal sheathing ...
The poles were for use for all purposes and included large quantities for the erection of emergency storage sheds and for special purposes to meet requirements of the Army and Air Force. Large numbers of the poles were supplied in lengths ranging from 60 feet to 100 feet, and in one case two 120-ft. Yellow Stringy bark poles were supplied and ...
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Stronghold Warchest was only released in a limited number of countries (e.g. USA or Poland), meaning players in the rest of the world have never encountered the second Crusader Trail, or second set of characters. This changed when an updated version of Stronghold Crusader, Stronghold: Crusader Extreme was released in early 2008.
Stronghold 3 is a 2011 real-time strategy game, featuring more realistic shadows, landscapes, units, buildings, day/night cycle, and weather, based on a new 3D game engine, allowing the player to construct walls and buildings at non-parallel angles. It is a direct sequel to Stronghold and Stronghold 2.
Sefirot (/ s f ɪ ˈ r oʊ t, ˈ s f ɪr oʊ t /; Hebrew: סְפִירוֹת, romanized: səp̄īrōṯ, plural of Koinē Greek: σφαῖρα, lit. 'sphere' [1]), [2] meaning emanations, are the 10 attributes/emanations in Kabbalah, [3] through which Ein Sof ("infinite space") reveals itself and continuously creates both the physical realm and the seder hishtalshelut (the chained descent of ...
James Trunzo reviewed Dungeons & Dragons Stronghold in White Wolf #39 (1994), giving it a final evaluation of "Very Good" and stated that "Stronghold is a long game, and it can grow tedious at times, especially early on when combat is game years away.
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