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  2. Verse (programming language) - Wikipedia

    en.wikipedia.org/wiki/Verse_(programming_language)

    Verse is designed to interact with Fortnite Creative's existing ‍ devices system. As of June 2024, UEFN remains the only way to interpret, parse, compile or run Verse code; plans to implement the language into the release of Unreal Engine 6 have been discussed.

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  5. Epic Games Store - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_Store

    The Epic Games Store is a storefront for games available via the web and built into Epic Games' launcher application. Both web and application allow players to purchase games, while through the launcher the player can install and keep their games up to date.

  6. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    In the Fortnite ecosystem, Discover or Discovery is the term used to describe the algorithm that puts UGC content in front of players in the form of playlists or rows in the Fortnite lobby. A Discover row consists of a thumbnail, title, and the current amount of players playing the experience.

  7. Samsung accused of obstructing Fortnite downloads - AOL

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  8. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Moho, an animation software package distributed by Smith Micro Software, uses Lua as its scripting language, and all of its native tools are built as editable scripts. mpv (crossplatform media player, an mplayer fork) uses Lua as a scripting language. MySQL Workbench uses Lua for its extensions and add-ons.

  9. GameMonkey Script - Wikipedia

    en.wikipedia.org/wiki/GameMonkey_Script

    Free and open-source software portal; GameMonkey Script is a small, cross-platform scripting language designed for embedding into games. GameMonkey bears many similarities to Lua, except the syntax is more similar to that of C.