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Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...
Roger Penrose's solution of the illumination problem using elliptical arcs (blue) and straight line segments (green), with 3 positions of the single light source (red spot). The purple crosses are the foci of the larger arcs. Lit and unlit regions are shown in yellow and grey respectively.
I'd suggest that Three-point lighting is a more commonly used term than 4-point lighting setup, and that 4-point lighting is a subset of it. Consequently, I recommend merging 4-point lighting setup into Three-point lighting. --Jeremy Butler 13:39, 17 February 2006 (UTC) I totally agree with Jeremy Butler. Oliver Bronson Done.
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