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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give any improvement in image quality, merely a wider aspect ratio.

  3. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    Common aspect ratios for displays, past and present, include 5:4, 4:3, 16:10, and 16:9. To distinguish: The display aspect ratio (DAR) is calculated from the physical width and height of a display, measured each in inch or cm (Display size). The pixel aspect ratio (PAR) is calculated from the width and height of one pixel.

  4. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    Aspect ratio (image) The aspect ratio of an image is the ratio of its width to its height. It is expressed as two numbers separated by a colon, width:height. Common aspect ratios are 1.85:1 and 2.40:1 in cinematography, 4:3 and 16:9 in television, and 3:2 in still photography.

  5. Fullscreen (aspect ratio) - Wikipedia

    en.wikipedia.org/wiki/Fullscreen_(aspect_ratio)

    The aspect ratio of 4:3. Fullscreen (or full screen) refers to the 4:3 (1. 3:1) or 12:9 aspect ratio of early standard television screens and computer monitors. [1] Widescreen ratios started to become more popular in the 1990s and 2000s. Film originally created in the 4:3 aspect ratio does not need to be altered for full-screen release.

  6. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The 1280 × 1024 resolution is not the standard 4:3 aspect ratio, instead it is a 5:4 aspect ratio (1.25:1 instead of 1. 3:1). A standard 4:3 monitor using this resolution will have rectangular rather than square pixels, meaning that unless the software compensates for this the picture will be distorted, causing circles to appear elliptical.

  7. Four Thirds system - Wikipedia

    en.wikipedia.org/wiki/Four_Thirds_system

    The Four Thirds System is a standard created by Olympus and Eastman Kodak for digital single-lens reflex camera (DSLR) design and development. [1] Four Thirds refers to both the size of the image sensor (4/3") as well as the aspect ratio (4:3). The Olympus E-1 was the first Four Thirds DSLR, announced and released in 2003.

  8. Aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio

    The aspect ratio of a geometric shape is the ratio of its sizes in different dimensions. For example, the aspect ratio of a rectangle is the ratio of its longer side to its shorter side—the ratio of width to height, [1][2] when the rectangle is oriented as a "landscape". The aspect ratio is most often expressed as two integer numbers ...

  9. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    The 64:27 aspect ratio is the logical extension of the existing video aspect ratios 4:3 and 16:9. It is the third power of 4:3, whereas 16:9 of widescreen HDTV is 4:3 squared. This allows electronic scalers and optical anamorphic lenses to use an easily implementable 4:3 (1.3 3 ) scaling factor.

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