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Expedition to Undermountain presents an adventure campaign designed to cover a number of levels of play.Undermountain, as it is presented here, is a huge adventuring area for any D&D campaign, containing nine main levels and more than twenty sublevels, connecting to more extensive dungeons and caverns, and ultimately to the Underdark.
Public performance in Jade Dragon Snow Mountain Open Air Theatre. The view of the massif from the gardens at the Black Dragon Pool (Heilong Tan) in Lijiang is noted as one of China's finest views. [citation needed] The mountain is part of Yulong Snow Mountain National Scenic Area and National Geological Park, an AAAAA-classified scenic area. [16]
Includes a map and two books: Book one (expands on rules from The Book of the Fifth Age) and Book two (adventure module The Rising Storm). [53] Splatbook focuses on the warrior archetype. Adventure corresponds to Jean Rabe 's Dragons of a New Age novel trilogy (1996–1998).
The Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. 96: 1-8: 978-0-7869-6564-9: The Rise of Tiamat: Wizards RPG Team, Kobold Press [2] November 4, 2014: This sequel to Hoard of the Dragon Queen, pits players against the 5-headed draconic goddess ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Voyage of the Golden Dragon ― April 2006: This adventure is designed as a stand-alone adventure for 7th-level heroes focusing on the first voyage of a massive airship. 7: 0-7869-3907-9: Eyes of the Lich Queen ― April 2007: This super-adventure is for levels 5–10, involves dragons, the Blood of Vol, and a curse tied to the Draconic ...
Frostburn provides rules for adventuring in a cold environment as well as an environment known as frostfell, which is a sort of arctic environment with extreme (sometimes even magical) cold.
The front cover of Dungeon Issue 139 (October 2006), illustrated by Dan Scott, wherein began the Savage Tide Adventure Path.. The Savage Tide Adventure Path (or simply Savage Tide) is the third Adventure Path for the Dungeons & Dragons role-playing game, published over twelve installments from October 2006 through September 2007 in Dungeon magazine.