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Zach Gage (born 1985) is an independent video game programmer and designer based in New York City. He is known for his iOS games, including SpellTower . Gage learned to code throughout his youth and studied art at Skidmore College and Parsons School of Design , where he created installation and interactive works.
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Really Bad Chess was developed by Zach Gage, the developer behind the 2015 solitaire mobile game Sage Solitaire. [5] [6] [7] The game was released on October 13, 2016, for iOS devices. [5] Some players have reported stability issues when playing the game. [8] A port for Android, produced by Noodlecake Studios, was released in May 2017. [1]
TypeShift was developed by Zach Gage. The game was released for iOS on March 18, 2017. A web browser version was also released and hosted by Merriam-Webster but no longer appears to be available as of October 2021. [1] An Android port, produced by Noodlecake Studios, was released on December 20, 2017.
Card of Darkness is a puzzle video game developed by Zach Gage and Choice Provisions and published by Zach Gage. It was originally released for iOS through Apple Arcade on September 19, 2019. [ 1 ] The objective is to traverse dungeons and save the world using card game-style gameplay.
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Lose/Lose is a shoot-'em-up and art video game developed by Zach Gage and released in 2009 for MacOS as part of his master's thesis show, "Data", at Parsons School of Design's MFA program. [ 1 ] [ 2 ] [ 3 ] Styled after games like Galaga , the player controls a spaceship and can shoot at aliens in their path, each representing a random file on ...
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