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A typical in-game screen of Escape Velocity Nova. The player's shuttle is in the center, while a Federation ship is in battle above and to the left. At the right is a player interface. In Escape Velocity Nova, the player is placed in command of a shuttlecraft in space. [1] The game is played from a top-down perspective in 2D.
Escape Velocity is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Macintosh.Two other similar games based on the original, EV Override and Escape Velocity Nova, followed in 1998 and 2002 respectively, the latter of which is also available on Microsoft Windows.
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Star Wars (2014-2019): Windows, Xbox One, Xbox One S, IOS, Android, Oculus Rift (VR) - Sponsors and events for Star Wars Rebels, Rogue One, The Last Jedi, Solo, and The Rise of Skywalker, which contained objectives with in-game virtual prizes (accessories and gears) attached to the events’ respective games, as well as free items in the ...
Escape Velocity Override is a space trading simulator game written by Peter Cartwright, with the support of his school-friends, and developed by Ambrosia Software for the Apple Macintosh. It is the sequel to Escape Velocity with an extended version of the original game engine, but Override has an entirely new story line set in a different ...
This genre of computer and video game simulates trading and combat in outer space; as exemplified by Elite. They are often arcade-like in mechanics, as opposed to pure space flight simulators . Subcategories
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Escape Velocity (video game) → Escape Velocity; Escape Velocity → – Game is the primary topic for the proper name version by pageviews, getting more views than the others combined (besides Escape Velocity Nova, a WP:PTM and in the same series). Unless a series page is made, the game probably ought to be primary.