Search results
Results from the WOW.Com Content Network
Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs . [ 2 ] GameWorks is partially open-source . [ 3 ]
Nvidia therefore has safely enabled asynchronous compute in Pascal's driver. [10] Instruction-level preemption. In graphics tasks, the driver restricts this to pixel-level preemption because pixel tasks typically finish quickly and the overhead costs of doing pixel-level preemption are much lower than performing instruction-level preemption.
Garena was established by Forrest Li in Singapore in 2009. [8] In 2010, Riot Games awarded the publishing rights of League of Legends (LoL) to Garena, for the game’s first launch in Southeast Asia. [9] In November 2011, Garena announced its publishing rights for the team-based shooter game, Firefall, in Southeast Asia and Taiwan. [10]
Nvidia has released drivers with optimizations for specific video games concurrent with their release since 2014, having released 150 drivers supporting 400 games in April 2022. [ 49 ] Basic support for the DRM mode-setting interface in the form of a new kernel module named nvidia-modeset.ko has been available since version 358.09 beta. [ 50 ]
XFX Inc. is a Chinese electronics company that specializes in the manufacturing of video cards, power supplies and motherboards. XFX is headquartered in Ontario, California and is a division of Hong Kong -based Pine Technology Holdings Limited ( SEHK : 1079 ), founded by Michael Chiu.
Summoner's Rift is the flagship game mode of League of Legends and the most prominent in professional-level play. [8] [9] [10] The mode has a ranked competitive ladder; a matchmaking system determines a player's skill level and generates a starting rank from which they can climb. There are ten tiers; the least skilled are Iron, Bronze, and ...
The GeForce 6 series (codename NV40) is the sixth generation of Nvidia's GeForce line of graphics processing units.Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).
They provided adequate performance in most games with decent resolutions and settings but may struggle with handling some higher-resolution video games. Nvidia introduced 2nd-generation PureVideo with this series. As the first major update to PureVideo since the GeForce 6's launch, 2nd-gen PureVideo offered much improved hardware-decoding for H ...