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Fable II is a 2008 action role-playing video game developed by Lionhead Studios and published by Microsoft Game Studios for Xbox 360. The game is the second installment in the Fable game series, and the sequel to 2004's Fable. The story takes place within the fictional land of Albion, 500 years after the first game. Players assume the role of a ...
Fable Trilogy, a compilation for Xbox 360 that includes Fable Anniversary, Fable II and Fable III was released in February 2014. [21] Fable-themed card games were released as part of the Microsoft Solitaire Collection for the PC on March 4, 2014 and a Fable Anniversary theme was released for the Microsoft Jigsaw collection. [citation needed]
Fable II Pub Games is an Xbox Live Arcade title that includes three pub game-styled minigames called Keystone, Fortune's Tower and Spinnerbox for the Xbox 360, developed by Carbonated Games under the supervision of Lionhead Studios, which all share functionality with Fable II. [3] The games are included in both editions of Fable II.
Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus. In 2012 he founded and currently runs 22cans, a video game ...
By July 2006, its Xbox version had sold 1.5 million copies and earned $58 million in the United States alone. Next Generation ranked it as the 29th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. [29] The game has sold around three million copies worldwide. [30]
Fable is an upcoming action role-playing game developed by Playground Games and published by Xbox Game Studios.Set in the fictional world of Albion, Fable represents the first new installment in the franchise since Lionhead Studios ' s Fable: The Journey in 2012.
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson.The company is best known for the Black & White and Fable series.
With the growth in popularity of video gaming in the early 1980s, a new genre of video game guide book emerged that anticipated walkthroughs. Written by and for gamers, books such as The Winners' Book of Video Games (1982) [1] and How To Beat the Video Games (1982) [2] focused on revealing underlying gameplay patterns and translating that knowledge into mastering games. [3]