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The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game . Each player controls sixteen pieces of six types on a chessboard .
The modern rules of chess (and breaking them) are discussed in separate articles, and briefly in the following subsections: Rules of chess – rules governing the play of the game of chess. White and Black in chess – one set of pieces is designated "white" and the other is designated "black". White moves first.
Print/export Download as PDF; Printable version; In other projects ... Pages in category "Rules of chess" The following 20 pages are in this category, out of 20 total
The chess variants listed below are derived from chess by changing one or more of the many rules of the game. The rules can be grouped into categories, from the most innocuous (starting position) to the most dramatic (adding chance/randomness to the gameplay after the initial piece placement).
Four-player chess (also known as four-handed chess) is a family of chess variants played with four people. The game features a special board typically made of a standard 8×8 square, with 3 rows of 8 cells each extending from each side, and requires two sets of differently colored pieces.
They include modern variations employing different rules (e.g. losing chess and Chess960 [note 8]), different forces (e.g. Dunsany's chess), non-standard pieces (e.g. Grand Chess), and different board geometries (e.g. hexagonal chess and infinite chess); In the context of chess variants, chess is commonly referred to as orthodox chess ...
This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...
Siegbert Tarrasch. The Tarrasch rule is a general principle that applies in the majority of chess middlegames and endgames. Siegbert Tarrasch (1862–1934) stated the "rule" that rooks should be placed behind passed pawns – either the player's or the opponent's.