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The dual-task n-back task is a variation that was proposed by Susanne Jaeggi et al. in 2003. [5] In the dual-task paradigm, two independent sequences are presented simultaneously, typically using different modalities of stimuli, such as one auditory and one visual.
The game contains over 60 accessibility features, including a text-to-speech feature. [28] Other features that make the game completely playable without sight include the use of voice actors, haptic feedback, and audio cues that act as hints to the player. [28] In addition, the game provides the common audio game feature of a sound glossary menu.
Brain Games was suggested in the 1984 book Clinical Management of Memory Problems as an effective clinical device for memory retraining exercises. Noted for having a variety of useful games, patients would be faced with auditory and visual cues that may improve spatial reasoning. [6]
The research: The scientists running the IMPACT study had older adults do about 40 hours of cognitive training on six BrainHQ exercises that targeted auditory processing and memory. A separate ...
4 brain games that help boost memory. Flexing your memory “muscles” and strategizing with these activities can actually make a difference, especially when they’re practiced consistently over ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised. The game develops a person's capacity to observe and remember details. The name is derived from Rudyard Kipling's 1901 novel Kim, in which the protagonist plays the game during his training as a spy. [2]
There are layers to how they work: Neurologically, they’re closely related to memory, auditory input being a reliable way to remember things (think: the ABCs). Psychologically, earworms are a ...
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