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  2. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    The Power of 10 Rules were created in 2006 by Gerard J. Holzmann of the NASA/JPL Laboratory for Reliable Software. [1] The rules are intended to eliminate certain C coding practices which make code difficult to review or statically analyze.

  3. Binary-code compatibility - Wikipedia

    en.wikipedia.org/wiki/Binary-code_compatibility

    Binary-code compatibility (binary compatible or object-code compatible) is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer central processing unit (CPU), that another computer system can run.

  4. WinSCP - Wikipedia

    en.wikipedia.org/wiki/WinSCP

    WinSCP (Windows Secure Copy) [3] is a file manager, SSH File Transfer Protocol (SFTP), File Transfer Protocol (FTP), WebDAV, Amazon S3, and secure copy protocol (SCP) client for Microsoft Windows. The WinSCP project has released its source code on GitHub under an open source license, while the program itself is distributed as proprietary ...

  5. Fragile base class - Wikipedia

    en.wikipedia.org/wiki/Fragile_base_class

    The fragile base class problem is a fundamental architectural problem of object-oriented programming systems where base classes (superclasses) are considered "fragile" because seemingly safe modifications to a base class, when inherited by the derived classes, may cause the derived classes to malfunction. The programmer cannot determine whether ...

  6. 86-DOS - Wikipedia

    en.wikipedia.org/wiki/86-DOS

    By mid-1980 SCP advertised 86-DOS, priced at US$95 for owners of its US$1,290 8086-board and US$195 for others. It touted the software's ability to read Zilog Z80 source code from a CP/M disk and translate it to 8086 source code, and promised that only "minor hand correction and optimization" was needed to produce 8086 binaries. [7]

  7. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    A language that supports object creation via a template object is classified as prototype-based. The concept of object is used in many different software contexts, including: Possibly the most common use is in-memory objects in a computer program written in an object-based language. Information systems can be modeled with objects representing ...

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  9. Data, context and interaction - Wikipedia

    en.wikipedia.org/wiki/Data,_context_and_interaction

    Data, context, and interaction (DCI) is a paradigm used in computer software to program systems of communicating objects.Its goals are: To improve the readability of object-oriented code by giving system behavior first-class status;