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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})

  3. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    Foreach loops, called Fast enumeration, are supported starting in Objective-C 2.0. They can be used to iterate over any object that implements the NSFastEnumeration protocol, including NSArray, NSDictionary (iterates over keys), NSSet, etc.

  4. Iteratee - Wikipedia

    en.wikipedia.org/wiki/Iteratee

    It may return one of three possible types of values, to indicate to the caller what should be done next: one that means "stop" (and contains the final return value), one that means "continue" (and specifies how to continue), and one that means "signal an error". The latter types of values in effect represent the possible "states" of an iteratee.

  5. Lloyd's algorithm - Wikipedia

    en.wikipedia.org/wiki/Lloyd's_algorithm

    Lloyd's algorithm starts by an initial placement of some number k of point sites in the input domain. In mesh-smoothing applications, these would be the vertices of the mesh to be smoothed; in other applications they may be placed at random or by intersecting a uniform triangular mesh of the appropriate size with the input domain.

  6. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  7. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. [1] [2] [3]A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards.

  8. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    General iteration constructs such as C's for statement and Common Lisp's do form can be used to express any of the above sorts of loops, and others, such as looping over some number of collections in parallel. Where a more specific looping construct can be used, it is usually preferred over the general iteration construct, since it often makes ...

  9. Loop invariant - Wikipedia

    en.wikipedia.org/wiki/Loop_invariant

    The highlighted assertions within the loop body, at the beginning and end of the loop (lines 6 and 11), are exactly the same. They thus describe an invariant property of the loop. When line 13 is reached, this invariant still holds, and it is known that the loop condition i!=n from line 5 has become false.