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Raven Software was founded in 1990 by brothers Brian and Steve Raffel. [17] Originally a three-person company, they were discovered by John Romero, co-founder of id Software, who collaborated with Raven to make games using their game engine beginning with ShadowCaster. [18]
Raven Software is an American video game developer based in Madison, Wisconsin. It was founded in 1990 by brothers Brian and Steve Raffel after getting a publishing deal for their first game, Black Crypt (1992). During that game's development, the company formed a relationship with id Software, which was
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Heretic was developed by Raven Software with assistance by publisher id Software, the latter of which had recently pioneered the first-person shooter genre with Wolfenstein 3D and Doom. Brian Raffel, the game's director and vice-president of Raven at the time, revealed that the developer first came to id's attention with the release of its ...
Wolfenstein is a 2009 first-person shooter video game developed by Raven Software and published by Activision, part of the Wolfenstein video game series. It serves as a loose sequel to the 2001 entry Return to Castle Wolfenstein, and uses an enhanced version of id Software's id Tech 4.
Hexen: Beyond Heretic is a fantasy first-person shooter video game developed by Raven Software and published by id Software distributed through GT Interactive on October 30, 1995. It is the sequel to 1994's Heretic, and the second game in Raven Software's "Serpent Riders" trilogy, which culminated with Hexen II.
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X-Men Legends is an action role-playing video game developed by Raven Software and published by Activision. It was released on the GameCube , PlayStation 2 and Xbox consoles in 2004. Barking Lizards Technologies developed the N-Gage port of the game, which was released in early 2005.