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The game combines several genres of gameplay including resource management, a text-based multiple-choice storyline and a simple combat mode. In Castles, the player constructs up to eight castles, one after the other, in various regions in western England and Wales. Each scenario starts in the castle building mode with a flat, empty map of the ...
The game opens with an automated building phase in which the computer builds a wall around one castle. The ownership of a castle grants the player control over a number of cannons, and after building the wall the game enters a phase in which the user places the cannons within their controlled territory. The battle phase in single-player mode
Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game ...
Chivalry (1983 video game) Chris Taylor's Kings and Castles; Citadel (video game) Citadel: Adventure of the Crystal Keep; Citadels (video game) Clandestiny; Clock Tower 3; Clock Tower (1996 video game) Color Dark Castle; The Count (video game) Crash Bandicoot (video game) Crazy Castle; Creepy Castle; Crossbow (video game) Crossed Swords (video ...
See Lists of video games for related lists.. This is a comprehensive index of turn-based strategy video games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
Castle Adventure is a freeware adventure game designed by Kevin Bales and released in 1984. It was also illegally included in Keypunch's Swords and Sorcery under the title Golden Wombat. [1] It uses ASCII characters to display a castle map and moving creatures. [2] It is compiled from Microsoft BASIC. The source code has never been released.
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