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  2. Divinity Engine - Wikipedia

    en.wikipedia.org/wiki/Divinity_Engine

    Larian included a copy of the Divinity 1.0 Engine with Divinity: Original Sin for some Kickstarter backers, allowing them to make custom mods. [1] To showcase the abilities of the engine, Larian included a "cow simulator" game made with the Divinity Engine Toolkit in its early access release. [3] [4]

  3. Divinity: Original Sin II - Wikipedia

    en.wikipedia.org/wiki/Divinity:_Original_Sin_II

    Like other games in the series, Divinity: Original Sin II is set in the medieval fantasy world of Rivellon, and takes place centuries after Divinity: Original Sin.The story starts some years after the passing of Lucian, a Human who possessed unrivaled power and was revered by the people of Rivellon as the "Divine", the chosen one of the "Seven", the deities of Rivellon's main religion.

  4. Divinity: Original Sin - Wikipedia

    en.wikipedia.org/wiki/Divinity:_Original_Sin

    Divinity: Original Sin is a role-playing video game developed and published by Larian Studios. The fourth main entry in the Divinity game series, it is a prequel to the original game Divine Divinity, and to the other main games in the series. It was first released on Microsoft Windows on 30 June 2014.

  5. Chris Avellone - Wikipedia

    en.wikipedia.org/wiki/Chris_Avellone

    Chris Avellone (/ˈævəloʊn/) is an American video game designer and comic book writer.He is known for his significant roles on a large number of video games, primarily role-playing video games, praised for their writing across his three-decade career.

  6. Larian Studios - Wikipedia

    en.wikipedia.org/wiki/Larian_Studios

    Larian has also produced Divinity II: Flames of Vengeance, and built a Gold Deluxe version that holds all Divinity II episodes, called Divinity II: The Dragon Knight Saga. In August 2013 Larian released Divinity: Dragon Commander, a game mixing strategy and role-playing elements in the Divinity universe, before the events of Divine Divinity. [15]

  7. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    A mode may establish different rules and game mechanics, such as altered gravity, win at first touch in a fighting game, or play with some cards face-up in a poker game. A mode may even change a game's overarching goals, such as following a story or character's career vs. playing a limited deathmatch or capture the flag set.

  8. Tactical role-playing game - Wikipedia

    en.wikipedia.org/wiki/Tactical_role-playing_game

    A few high-profile titles, such as 2K Games' strategy video games, XCOM: Enemy Unknown and XCOM 2 - as well as a number of Kickstarter-funded RPGs, such as Larian's Divinity: Original Sin, inXile's Wasteland 2 and Harebrained Schemes' Shadowrun Returns - were successfully developed and published in recent years, in part due to new means of ...

  9. Divinity II - Wikipedia

    en.wikipedia.org/wiki/Divinity_II

    The defining feature of Divinity II is the ability to switch between aerial combat as a dragon and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise and the first Divinity game to be released on consoles as well as for Microsoft Windows.