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  2. Stardew Valley - Wikipedia

    en.wikipedia.org/wiki/Stardew_Valley

    Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley". The game was originally released for Windows in February 2016 before being ported to other platforms.

  3. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  4. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.

  5. Map layout - Wikipedia

    en.wikipedia.org/wiki/Map_layout

    This map of the Falkland Islands incorporates several elements of map layout: a title, a scale bar, a legend, and an inset map. This is a compromise between the fluid and compartmentalized approaches to layout order, with the non-map elements sitting "on top" of the main map. Here, the top-heavy main map is balanced by the non-map elements below.

  6. Fae Farm - Wikipedia

    en.wikipedia.org/wiki/Fae_Farm

    Fae Farm is a farm life sim with role-playing elements developed and published by Phoenix Labs. It was released on September 8, 2023, for Windows and Nintendo Switch . It was later ported to PlayStation 4 , PlayStation 5 , Xbox One and Xbox Series X/S on October 24, 2024.

  7. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    Mechanics, Dynamics and Aesthetics from the perspectives of designer (blue) and player (green) In game design the Mechanics-Dynamics-Aesthetics (MDA) framework is a tool used to analyze games.

  8. Open-field system - Wikipedia

    en.wikipedia.org/wiki/Open-Field_System

    A four-ox-team plough, circa 1330. The ploughman is using a mouldboard plough to cut through the heavy soils. A team could plough about one acre (0.4 ha) per day. The typical planting scheme in a three-field system was that barley, oats, or legumes would be planted in one field in spring, wheat or rye in the second field in the fall and the third field would be left fallow.

  9. Indie game - Wikipedia

    en.wikipedia.org/wiki/Indie_game

    An indie video game or indie game, short for independent video game, is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games.