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  2. Stardew Valley - Wikipedia

    en.wikipedia.org/wiki/Stardew_Valley

    Stardew Valley is a farming simulation game primarily inspired by Story of Seasons, a series by Marvelous and previously known as Harvest Moon. [1] At the start of the game, players create a character, who inherits a plot of land and a small house once owned by their grandfather in a small village called Pelican Town, located in the titular ...

  3. The Official Stardew Valley Cookbook - Wikipedia

    en.wikipedia.org/wiki/The_Official_Stardew...

    Based on in-game food, the book offers options ranging from farmed foods to foraged mushrooms, berries, and fresh fish. [2] Creator Eric Barone stated that when creating the book, he wanted to bring the theme and atmosphere of the game into the book and make people feel like they were living in Stardew Valley. [3] [4]

  4. Farm life sim - Wikipedia

    en.wikipedia.org/wiki/Farm_life_sim

    Farm life sims (also called farming sim or farm sim) are a subgenre of life simulation games which fuse social simulation, dating sim and farm simulation elements. The games generally feature a protagonist going out to a rural setting and taking upon a farm, oftentimes because of an inheritance from a deceased relative, or because of urban boredom.

  5. Harvest Moon: Friends of Mineral Town - Wikipedia

    en.wikipedia.org/wiki/Harvest_Moon:_Friends_of...

    The dog starts as a puppy, but will be fully grown after two months. [2] Shortly after meeting Barley for the first time, he will stop by the player's farm with a young horse and ask if they can take care of it. If the player accepts, Barley will return after a year, and may take the horse back if the player did not show enough affection. [2]

  6. Social simulation game - Wikipedia

    en.wikipedia.org/wiki/Social_simulation_game

    A farming sim is a specific type of social sim in which the player tends to a farm at the same time they interact with other townspeople. A direct connection can be drawn from early games in the genre such as Harvest Moon (1996) to the more recent Stardew Valley (2016).

  7. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.

  8. Graveyard Keeper - Wikipedia

    en.wikipedia.org/wiki/Graveyard_Keeper

    Graveyard Keeper is a graveyard-themed management simulation video game developed by independent Russian indie game studio Lazy Bear Games and published by tinyBuild.The game's alpha version was released for Microsoft Windows in May 2018, [1] followed by the regular release for Windows and Xbox One later that year. [2]

  9. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3]