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The AKAI MPK 88 (Music Production Keyboard) is a hammer-action, 88-key MIDI controller keyboard released by Akai in November 2009. [1] It is the only MIDI controller in the MPK series to feature hammer-weighted keys.
Ultimate Mortal Kombat 3 was released to arcades in 1995. It is an update of Mortal Kombat 3, featuring altered gameplay, additional characters, and new arenas. Various home versions of the game were released soon afterward, although none of these were completely identical to the arcade version.
Akai was founded by Masukichi Akai and his son, Saburo Akai (who died in 1973 [4]), as Akai Electric Company Ltd. (赤井電機株式会社, Akai Denki Kabushiki Gaisha), a Japanese manufacturer, in 1929.
The Akai MPC (originally MIDI Production Center, now Music Production Center) is a series of music workstations produced by Akai from 1988 onwards. MPCs combine sampling and sequencing functions, allowing users to record portions of sound, modify them and play them back as sequences.
Rockbox is a free and open-source software replacement for the OEM firmware in various forms of digital audio players (DAPs) with an original kernel. [2] [3] It offers an alternative to the player's operating system, in many cases without removing the original firmware, which provides a plug-in architecture for adding various enhancements and functions.
This category lists video games developed by Probe Software, also known as Probe Entertainment or Acclaim Studios London. Pages in category "Probe Software games" The following 42 pages are in this category, out of 42 total.
Apogee also sold the game's Turbo Pascal 3.0 source code and marketed it to "novice programmers trying to learn the 'tricks of the trade'". [7] [24] Supernova was re-released as freeware by Apogee on March 26, 1998. [8] The source code for the game was released as free software under the GPL-2.0-or-later license on March 20, 2009. [12]
It does not allow the game to be played entirely within the computer. Such software assist in the drawing of maps, player character and non-player character creation, generation of monsters, and provision of dice rolls and their results. The software may be specific to a single role playing game system, or flexible enough to be applied to ...