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  2. Quicksort - Wikipedia

    en.wikipedia.org/wiki/Quicksort

    Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [1] and published in 1961. [2] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. [3]

  3. qsort - Wikipedia

    en.wikipedia.org/wiki/Qsort

    qsort is a C standard library function that implements a sorting algorithm for arrays of arbitrary objects according to a user-provided comparison function. It is named after the "quicker sort" algorithm [1] (a quicksort variant due to R. S. Scowen), which was originally used to implement it in the Unix C library, although the C standard does not require it to implement quicksort.

  4. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort, merge sort), multiplying large numbers (e.g., the Karatsuba algorithm), finding the closest pair of points, syntactic analysis (e.g., top-down parsers), and computing the discrete Fourier transform .

  5. Multi-key quicksort - Wikipedia

    en.wikipedia.org/wiki/Multi-key_quicksort

    Multi-key quicksort, also known as three-way radix quicksort, [1] is an algorithm for sorting strings.This hybrid of quicksort and radix sort was originally suggested by P. Shackleton, as reported in one of C.A.R. Hoare's seminal papers on quicksort; [2]: 14 its modern incarnation was developed by Jon Bentley and Robert Sedgewick in the mid-1990s. [3]

  6. Samplesort - Wikipedia

    en.wikipedia.org/wiki/Samplesort

    Samplesort is a generalization of quicksort. Where quicksort partitions its input into two parts at each step, based on a single value called the pivot, samplesort instead takes a larger sample from its input and divides its data into buckets accordingly. Like quicksort, it then recursively sorts the buckets.

  7. Variable neighborhood search - Wikipedia

    en.wikipedia.org/wiki/Variable_neighborhood_search

    The variable neighborhood descent (VND) method is obtained if a change of neighborhoods is performed in a deterministic way. In the descriptions of its algorithms, we assume that an initial solution x is given. Most local search heuristics in their descent phase use very few neighborhoods.

  8. Talk:Quicksort/Archive 1 - Wikipedia

    en.wikipedia.org/wiki/Talk:Quicksort/Archive_1

    Wikipedia's code is incorrect The in-place quicksort code currently on wikipedia is incorrect. Consider what happens when you try to sort [1,3,2]. (Your result will still be [1,3,2].) Slythfox 07:25, 21 April 2010 (UTC) The entry has been split by CiaPan to discuss both parts separately. Really? Where is the error? Let's see how it works.

  9. Quickhull - Wikipedia

    en.wikipedia.org/wiki/Quickhull

    N-dimensional Quickhull was invented in 1996 by C. Bradford Barber, David P. Dobkin, and Hannu Huhdanpaa. [1] It was an extension of Jonathan Scott Greenfield's 1990 planar Quickhull algorithm, although the 1996 authors did not know of his methods. [2] Instead, Barber et al. describe it as a deterministic variant of Clarkson and Shor's 1989 ...