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In aerobatics, the cobra maneuver (or just the cobra), also called dynamic deceleration, [1] among other names (see § Etymology), is a dramatic and demanding maneuver in which an airplane flying at a moderate speed abruptly raises its nose momentarily to a vertical and slightly past vertical attitude, causing an extremely high angle of attack and making the plane into a full-body air brake ...
Bobby "The Brain" Heenan and "Mean" Gene Okerlund explained Cobra's kayfabe back story of having served in the Gulf War. Sgt. Craig Pittman, a legit Marine sergeant, abandoned Cobra in the Jungle, then reported him AWOL back at camp. Cobra lost all rank and respect, learned to wrestle, and came to WCW seeking revenge on Pittman.
Pugachev's Cobra maneuver is one of the tests for supermaneuverability, here performed by an Su-27. Supermaneuverability is the capability of fighter aircraft to execute tactical maneuvers that are not possible with purely aerodynamic techniques. Such maneuvers can involve controlled side-slipping or angles of attack beyond maximum lift. [1]
A diagram of the Herbst maneuver. (NASA) The Herbst maneuver (also known as a J-turn [1] [2]) is an air combat maneuver that uses post-stall technology such as thrust vectoring and advanced flight controls to achieve high angles of attack. [3]
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive.
The cobra is performed by entering into a controlled super stall state, gaining high alpha and then quickly negating the angle of attack to counter the stall. [8] This forces the airframe to act as an air brake for a few seconds, which rapidly reduces the speed.
In 1966, the Army awarded Lockheed a contract for ten AH-56 prototypes, but as a stopgap also ordered the less complex Bell AH-1G Cobra as an interim attack aircraft for combat in Vietnam War. The AH-56's maiden flight took place on 21 September 1967. In January 1968, the Army awarded Lockheed a production contract, based on flight testing ...
A well-known sign/countersign used by the Allied forces on D-Day during World War II: the challenge/sign was "flash", the password "thunder" and the countersign (to challenge the person giving the first codeword) "Welcome". [2] Some countersigns include words that are difficult for an enemy to pronounce.