Search results
Results from the WOW.Com Content Network
Comparison of several types of graphical projection, including elevation and plan views. To render each such picture, a ray of sight (also called a projection line, projection ray or line of sight) towards the object is chosen, which determines on the object various points of interest (for instance, the points that are visible when looking at the object along the ray of sight); those points of ...
This page was last edited on 22 May 2018, at 14:51 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply ...
Artists may choose to "correct" perspective distortions, for example by drawing all spheres as perfect circles, or by drawing figures as if centered on the direction of view. In practice, unless the viewer observes the image from an extreme angle, like standing far to the side of a painting, the perspective normally looks more or less correct.
Note that with the cube (see image) the perimeter of the resulting 2D drawing is a perfect regular hexagon: all the black lines have equal length and all the cube's faces are the same area. Isometric graph paper can be placed under a normal piece of drawing paper to help achieve the effect without calculation.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
All information missing from the drawing is to be pulled from a 3D model of the part or assembly. LH: left-hand: Referring to handedness, such as the helix handedness of screw threads or the mirror-image handedness of a symmetrical pair of parts. LM or L/M: list of materials: Also called a bill of materials (BoM, BOM).
ISO 5456-4:1996 Technical drawings — Projection methods — Part 4: Central projection ISO 5457:1999 Technical product documentation — Sizes and layout of drawing sheets ISO 5459:2011 Geometrical product specifications (GPS) — Geometrical tolerancing — Datums and datum systems
Oblique drawing is also the crudest "3D" drawing method but the easiest to master. One way to draw using an oblique view is to draw the side of the object in two dimensions, i.e. flat, and then draw the other sides at an angle of 45°, but instead of drawing the sides full size they are only drawn with half the depth creating 'forced depth ...