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ungoogled-chromium is a free and open-source variant of the Chromium web browser that removes all Google-specific web services. [5] [6] [7] It achieves this with a series of patches applied to the Chromium codebase during the compilation process. The result is functionally similar to regular Chromium. [8] [9]
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Timeline representing the history of various web browsers The following is a list of web browsers that are notable. Historical Usage share of web browsers according to StatCounter till 2019-05. See HTML5 beginnings, Presto rendering engine deprecation and Chrome's dominance. See also: Timeline of web browsers This is a table of personal computer web browsers by year of release of major version ...
This article compares browser engines, especially actively-developed ones. [a] Some of these engines have shared origins. For example, the WebKit engine was created by forking the KHTML engine in 2001. [1] Then, in 2013, a modified version of WebKit was officially forked as the Blink engine. [2]
Supermium running on Windows Vista. Supermium is a free and open-source web browser developed by Shane Fournier. [1] It is a fork of Chromium with its main feature being support for old versions of Microsoft Windows that are no longer supported by Chromium; this includes all versions prior to Windows 10, [5] starting with Windows XP. [1]
Once upon a time, Google Chrome was atop the internet browser food chain with its simplistic design, easy access to Google Search, and customizable layout. In 2020, most browsers have adapted.
The Chromium Embedded Framework (CEF) is an open-source software framework for embedding a Chromium web browser within another application. This enables developers to add web browsing functionality to their application, as well as the ability to use HTML , CSS , and JavaScript to create the application's user interface (or just portions of it).
KSVG was first developed in 2001 by Nikolas Zimmermann and Rob Buis; however, by 2003, it was decided to fork the then-current KSVG implementation into two new projects: KDOM/KSVG2 (to improve the state of DOM rendering in KHTML underneath a more formidable SVG 1.0 render state) and Kcanvas (to abstract any rendering done within khtml/ksvg2 in a single shared library, with multiple backends ...